Below is a list of older games I’ve shipped and a brief summary of my work on them.

tf_wfc

Transformers: War for Cybertron

  • Platform: Nintendo DS
  • Release date: June 22, 2010
  • Developer: Vicarious Visions
  • Publisher: Activision
  • Genre: Third-person Shooter
  • My role: Junior Level Designer
  • My work: Designed 4 levels and boss fights, wrote dialogue and objective text for my levels, and wrote playable character barks.

band_hero

Band Hero

  • Platform: Wii
  • Release date: November 3, 2009
  • Developer: Vicarious Visions
  • Publisher: Activision
  • Genre: Music Rhythm
  • My role: Junior Game Designer
  • My work: Worked on the Wii exclusive Mii Freestyle Mode.

mua2

Marvel: Ultimate Alliance 2

  • Platform: PlayStation 3 and Xbox 360
  • Release date: September 15, 2009
  • Developer: Vicarious Visions
  • Publisher: Activision
  • Genre: Action RPG
  • My role: Junior Game Designer
  • My work: Assisted the narrative and audio teams with various design-related tasks.

guitar_hero_5

Guitar Hero 5

  • Platform: Wii
  • Release date: September 1, 2009
  • Developer: Vicarious Visions
  • Publisher: Activision
  • Genre: Music Rhythm
  • My role: Junior Game Designer
  • My work: Worked on the Wii exclusive Mii Freestyle Mode.

tf_rotf

Transformers: Revenge of The Fallen

  • Platform: Nintendo DS
  • Release date: June 23, 2009
  • Developer: Vicarious Visions
  • Publisher: Activision
  • Genre: Third-person Shooter
  • My role: Junior Level Designer
  • My work: Worked on 8 levels across the two versions (Autobots and Decepticons), designed and implemented 10 boss fights, and wrote dialogue for all story missions.

qos

007: Quantum of Solace

  • Platform: Nintendo DS
  • Release date: October 31, 2008
  • Developer: Vicarious Visions
  • Publisher: Activision
  • Genre: Third-person Shooter
  • My role: Junior Level Designer
  • My work: Worked on 4 levels and boss fights and wrote dialogue and objective text for my levels.